Creatures of aether steam charts11/25/2023 Well anyways just today i noticed a reward in the revival pass of said 4 pick revivals that i forgot to claim, so i did get to change my revival after all. This is why i want to try change my revival as too many negative factors with absa, wish i never picked it for my start. When using absa it is completely not the same case as the others when your relying on chance for the ability to be effective alone rather then passive or always battle case. Out of what i've seen of other revivals, absa is perhaps the worst one ever as everyone else has chance to active their ability just by placing down kinda regardless of the card next to. Yeah i will admit absa can be powerful when you get to use it, but like i said lot of times i can't due to RNG element titles and that the AI keeps using either lower or stronger cards numbers in spots that would of been wonderful to use absa. ![]() Absa is pretty powerful when the ability gets to go off, and I find that Rival to be rather annoying (to play against) because you really have to pay attention to the numbers. Vespii, Rissavese (not as rideable beasts, as cattle), Pisounds, Shinxes, Rarrzixi Gornaya Sobakas, Lattish Horned Shepards, Sniptails, Pine Stags (not as rideable beasts, as cattle), Quassavines, Twobacks, and Silvic Elk are creatures that do not fall under this category.Originally posted by Crazyr3dd:Decks are constructed in the cards menu. Without expressed approval from a Moderator+, one cannot vacate a creature specifically delegated to a specific biome (this includes 'taming' or otherwise domesticating wild animals which would also fall into the aforementioned category). Note the most if not all of these creatures are NOT meant to be near or in towns or cities, you will be moderated for FRP. Beasts or Monsters of Ludwag are much more rare and dangerous.Ī handful of beasts are strictly Staff Only, and will be labeled accordingly. Ludwag has a diverse range of animal species due to the multitude of ecosystems integrated into the biomes within the continent. ![]() Ranging from peaceful critters to ferocious beasts. The great collection of animals within Ludwag. Nearly everybody in Azura will go a lifetime without even hearing that these races exist, as their historic passing has been lost in the history books. The Divine are the rarest races on Azura, and are nearly all extinct, with very, VERY few still being alive on the world of Azura in the present times. Often considered second-rate species in cultures due to their animalistic appearance and aggressive behaviors, the beast races co-exist with the Humanoid occupants of Ludwag.Īnomalies are very rare, and are the gray area of species, these races aren’t seen often due to being isolationists or being turned away from civilizations, these Races are distinctly non-humanoid, and often have peculiar differences about themselves, even some of magical origin. ![]() The Beastfolk races typically resemble sentient, humanoid animals. These species are extremely common and are found in their respective regions in Ludwag. The Humanoid races typically resemble or are close to humans, most of these species can inter-mingle with one another and produce legitimate children. There is, as of now, at least 1 sentient race in every continent of Azura. Humanoids (or sentient beings) are species which were capable of forming their own societies and cultures or possess at least a minimal level of intelligence.
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